AI Insights · Timothy · April 2022
Top 5 Waifu Games Performance in the US for Q1 2022
In Q1 2022, the top 5 Waifu games in the US showed varied performance trends across weekly downloads, revenue, and active users. Detailed insights reveal significant fluctuations and growth patterns.
During the first quarter of 2022, the top 5 Waifu games on a unified platform in the United States demonstrated diverse performance trends. Data from Sensor Tower highlights the weekly downloads, revenue, and active user metrics for these popular applications.
Ultimate&Battle from River Game HK Limited saw its weekly revenue peak at around $52.7K in late March, with a notable dip to approximately $17.8K in early March. Weekly downloads experienced significant fluctuations, peaking at about 57.7K in mid-March, while active users reached a high of around 47.2K during the same period.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. maintained strong weekly revenue, with a peak of approximately $878K in late February. Weekly downloads remained relatively stable, ranging from 10.3K to 15.3K. Active users showed a slight decline from around 138.5K at the start of the quarter to 127.4K by the end of March.
Idle Angels: Goddess' Warfare, published by MUJOY PTE. LTD., reported consistent weekly revenue, peaking at approximately $256K in late December. Downloads varied, with a high of around 23.5K in mid-February. The number of active users saw a peak of about 44.6K during the same period but decreased to around 27.5K by the end of March.
League of Pantheons from NEOCRAFT LIMITED, released in January 2022, experienced its highest weekly revenue of about $149.6K at the end of January. Weekly downloads showed a downward trend, starting from around 43.9K in early January to approximately 6.5K by the end of March. Active users peaked at around 16.7K in mid-January but decreased to roughly 12.5K by late March.
Lastly, Idle Huntress: Girl's Land by BluStar Games Limited, which launched in late February 2022, demonstrated a rapid increase in weekly revenue, peaking at around $252.9K by the end of March. Weekly downloads also showed growth, reaching approximately 35.2K. Active users increased from about 5.1K at launch to roughly 24.9K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.